What is Cogneti?
Cogneti is a set of gamification tools designed specifically for learning content. These tools include an authoring application, a game management interface (the website), and a set of game players that run with browsers, tablets, and smartphones.
The one thing Cogneti does better than anything else is to develop proven recall for a set of learning materials - which when available as a Cogneti game is called a Cogneti deck.
Researchers tell us that play - whether done by dogs, horses, or people - is the way in which the arts of survival are developed. That may be why we experience game play - the wins, losses, competitive ranking, tactics, strategies - with such emotion.
Game-play concepts are carefully chosen as the basis of Cogneti learning, with the objective of fitting into modern organizational cultures.
We believe in - and are informed by - late research and understanding of 1) how we learn, and 2) application of game-play concepts to developing positive learning behaviors.
Our vision for Cogneti is that age-of-information miracles can happen between our ears - in our own minds. As opposed to relying on massive clusters of search-engine indexes, Cogneti is about developing our own proven recall of chosen subjects. Whether identifying wild flowers in a national park, rapidly diagnosing medical needs in an emergency, or assessing liquids just involved in a chemical spill, we may choose to NOT be so dependent on 'an app for that.' The human mind is capable of much, when motivated and trained. That's where the game-play concepts are so valuable.
Cogneti rapidly builds recall performance for the learning subject you choose. It complements traditional workplace training by increasing what may be called declarative knowledge of a subject or area of expertise. Such learning is a common need in healthcare, pharmacy, restaurant/food service, finance, manufacturing, and of course academic markets.
Cogneti games are fun, can be scaled to very large learning communities, develop exceptional recall performance, and yield clear organizational benefits.
- Training delivery costs of a physical (or virtual) classroom are avoided, because the mobile-centric design allows small moments of available time (even off-line) to be used for learning.
- Participation greatly increases, as compared to traditional e-learning, because of the extended group & social experience of game play. Well-implemented Cogneti learning games grow virally.
- Learning effectiveness is measured and rapidly increases over a repeated sequence of game-play sessions - typically weeks to months.